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Question by Ello_Player · May 11, 2012 at 04:07 PM · ontriggerenterguitext

OnTriggerEnter change GuiText problem

Hi there, I have made the following script but something wrong with the code

 function OnTriggerEnter (myTrigger : Collider) 
 {
 ...
 guiText.text="Hello";
 }

I have linked this script into a Guitext Then when the fuction runs i am getting the following error:

 MissingComponentException: There is no 'GUIText' attached to the "Sphere_U" game object, but a script is trying to access it.
 You probably need to add a GUIText to the game object "Sphere_U". Or your script needs to check if the component is attached before using it.
 Scorescript+$OnTriggerEnter$22+$.MoveNext () (at Assets/Scripts/Scorescript.js:28)

What's my error? The Spere_U is the object that my player touch and the function activated Thx in advance!!

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Answer by Berenger · May 11, 2012 at 04:12 PM

The output says it all. A GUIText is a component you can add from the toolbar Components->Rendering->GUI Text. If the GameObject your script is attached to doesn't have that component doesn't have a GUIText, guiText (which is a shortcut for GetComponent.()) will return null.

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avatar image Ello_Player · May 11, 2012 at 04:30 PM 0
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I don't understand clearly your answer but i solve my problem with the following: I make a new js file with the followings: function OnGUI(){ guiText.text = Scorescript.gather; } gather is a variable which changes onTriggerEnter fun into ScoreScript js file...

Thx for the answer anyway

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