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rigid body mass doesnt affect my object
I am making a box and a grid, i am letting the box fall into the grid, but no matter what value i put in the mass the box always falls the same. shoulnt fall faster with more mass?
thanks.
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Answer by AyAMrau · Jun 27, 2014 at 12:05 PM
Mass does not affect the speed at which the object falls.
You can however adjust the value Unity uses for gravity at Edit > Project Settings > Physics
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