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Question by Xeong-Hu · Jun 08, 2014 at 03:39 AM · texturemeshmaterial

How do i add a texture material to my imported object?

Alrighty. I have an Object that I dragged and drop from Blender to my unity assets but for some reason the Material's texture will not show up when ever I place a material onto it. I can see the color of it,like grey, green, brown, but I cant see the texture. When I place a material texture on my non imported plane it shows up just fine. What's going on here!?

Here's a picture example of what I mean. Please help me out with this.

http://i39.servimg.com/u/f39/13/98/73/49/help10.jpg

^ This is how the imported plane mesh looks with the texture. ^

http://i39.servimg.com/u/f39/13/98/73/49/help_210.jpg

^ This is how my unity created plane mesh looks with the texture. ^

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avatar image Dave xP · Jun 08, 2014 at 01:08 PM 0
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does your mesh have a right uv map?

avatar image Xeong-Hu · Jun 08, 2014 at 03:23 PM 0
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No. it has absolutely no UV $$anonymous$$ap. I know how to make one btw : )

But yeah no it doesn't. I just created a plane mesh naked. No $$anonymous$$aterial, no Texture, no UV $$anonymous$$ap and smacked it right into Unity3d.
Was that where I messed up at?

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Answer by Xeong-Hu · Jun 10, 2014 at 01:36 PM

Whoop, Nvm! I figured it out. I just had to Export my 3d Mesh with a UV Map. Simple as that. Easy does it easy do! Nothing a professional problem solver can't do, Perfect does it, Perfect do it. On patrol with my handy Goggles, off to my next job to finish my Assisgnment, Yee Ha! Btw thanks for helping me.

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