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Question by
Ashkan_gc · May 05, 2011 at 04:35 PM ·
shadercubemapreflective
why realtime reflective cubemap code don't work anymore?
why the realtime reflective cubemap code from Camera.RenderToCubemap don't work anymore. in deferred rendering it does not work and in forward rendering it sometimes take errors from the script. does any other user experienced this?
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Answer by Ashkan_gc · May 21, 2011 at 06:00 PM
it's a bug that will be fixed in 3.4
you should use forward rendering for the cubemap generator camera and it will be okay.
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