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I wanna setup something like Kinematic option on sphere but with collision checker.
Hello, I've got a problem. I have a script, which is creating a Sphere and teleporting to Player's position, It's checking for nearby Cube's and destroying them. But there is a problem. I want to make a sphere something similar to "Kinematic", so it won't bounce from wall, floor, but checks for collision. For now, many times when I press (Fire1) button, the ball is teleporting to my current's position and bouncing from other objects... Any solution? Thanks for reading, and sorry for my english. If there is something that you don't understand, just quote it, and I will try to write it again.
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