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Question by
theUndeadEmo · Jun 24, 2014 at 12:02 PM ·
memorypng
Memory question regarding textures android
Hi,
i've got a texture with two formats a TGA and a PNG.
TGA = 3.2mb PNG = 1.6mb
i was wondering when building out to android do i choose the png because it will lower the apk package size compared to tga or does it not matter at all?
(i've actually got lots of tga textures so before converting them to pngs was wondering if it will lower the package size)
Comment
Read this forum thread TGA's or PNG's, which does Unity prefer alpha wise - which is more efficient?. You might get answers to your lot of questions and factors to consider while making a choice.
It could be a good incentive to learn imagemagick :P
mogrify -format png *.tga
Your answer
![](https://koobas.hobune.stream/wayback/20220613152410im_/https://answers.unity.com/themes/thub/images/avi.jpg)