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Box Collider Panel Controls Bounding Box Visibility?
Is this normal behavior or some sort of weird bug? When the Box Collider panel is open for a trigger object with no mesh, the bounding box for the object is visible. When the panel is closed, the bounding box is invisible. (The box collider is enabled at all times.) Please see pic! Thanks!
Answer by Avaista · Jul 31, 2012 at 02:08 AM
Yes this is intended. It makes it easier to refine what is being drawn on the screen when you have a metric ton of gizmos, handles etc. A large scene can be impossible to navigate if everything is being drawn. Good Luck, Have Fun.
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