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Animated Gif Drawer error in build
Hi, thanks for your time if you're reading this. I'm using the Animated Gif Drawer (http://wiki.unity3d.com/index.php/AnimatedGifDrawer) script to play some gifs throughout the game. It works in the editor, but when I make a built I get this errors:
TypeLoadException: Could not load type 'System.IO.InternalBufferOverflowException' from assembly 'System.Drawing'
I've followed instructions and copied the System.Drawing.dll to the Assets folder, but it somehow doesn't work in the build.
I'd be grateful for some help.
Anybody knows anything? :)$$anonymous$$aybe I could rephrase the question if anything is unclear? I'd really appreciate help on that one. :)
Answer by AltSoftLab · Aug 06, 2014 at 02:38 AM
Try to find the answer here: http://answers.unity3d.com/questions/53170/using-drawing-package-like-systemdrawing.html