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DirectX11 & Unity problem
Hi, i've selected DX11 from the Player settings.. Unity says that this would take some times to reaload the graphics..ok, i'll wait. I waited. Then, i went to see if the new shaders, like tesselations were now available, but nothing new appeared. So, i thought to restart unity. Nothing new. Then, i restarted the computer and unity again. Nothing. What did i do wrong? Or i have to search somewhere else for the new shaders/effects?
Thank you a lot, i've Windows 7 with the latest version of unity free (is DX11 only for Pro?) (i checked. I've DX11 installed)
Hrm, you'd probably still need to Import the required packages.
Answer by tanoshimi · Jun 20, 2014 at 09:34 AM
Selecting DX11 in the player settings allows you to make use of DX11 features, but it doesn't import any new assets. If you want to use a DX11 geometry or tesselation shader in your project, you'll have to write it yourself. (This is the same for Free or Pro)