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Question by mdagreda · Jan 03, 2013 at 07:49 PM · arraysnull

arrays are giving me null reference exceptions and I don't know why

Hi, I'm my arrays are giving me alot of problems. I create an array and set it's size then I try to assign float's to it but I get a "NullReferenceException: Object reference not set to an instance of an object" error. here is the some of my code. Unity says the error is where secondArr is being assigned a variable for a the i'th position.

 var firstArr:String[] = new String[length];
 var secondArr:float[] = new float[length];
 
 for(var i= 0; i < newDataParsed["data"].length; i++){
 
 if(newDataParsed["data"][i][key] == key2){
 
 firstArr[i] = newDataParsed["data"][i][key3];
 secondArr[i] = newDataParsed["data"][i][key4];
 }
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avatar image Geo.Ego · Jan 03, 2013 at 07:55 PM 0
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Can you also post how you've instantiated and populated the newDataParsed array?

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Answer by StephanK · Jan 03, 2013 at 07:54 PM

Probably your problem is not the secondArr but the newDataParsed array or whatever it is.

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avatar image mdagreda · Jan 04, 2013 at 02:28 PM 0
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It was with newDataParsed. Took forver to figure out but it was full of null values that were messing things up.

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