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Question by justinbalaguer · Apr 09, 2018 at 06:10 AM · 2dtouchdragtouch controlsconvert

* SOLVED * Convert Input.GetAxis("Horizontal") to Touch Drag with Width Control

 public float speed = 100;
 public Rigidbody2D rb;

 public void Update()
 {
 float h = Input.GetAxis("Horizontal");
 float v = Input.GetAxis("Vertical");

 //Add touch support
 if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Moved)
 {
     Touch touch = Input.touches[0];
     h = touch.deltaPosition.x;
     v = touch.deltaPosition.y;
 }

 //Move only if we actually pressed something
 if ((h > 0 || v > 0) || (h < 0 || v < 0))
 {
     Vector3 tempVect = new Vector3(h, v, 0);
     tempVect = tempVect.normalized * speed * Time.deltaTime;

     //rb.MovePosition(rb.transform.position + tempVect);

     Vector3 newPos = rb.transform.position + tempVect;
     checkBoundary(newPos);
 }
 }

 void checkBoundary(Vector3 newPos)
 {
 //Convert to camera view point
 Vector3 camViewPoint = Camera.main.WorldToViewportPoint(newPos);

 //Apply limit
 camViewPoint.x = Mathf.Clamp(camViewPoint.x, 0.04f, 0.96f);
 camViewPoint.y = Mathf.Clamp(camViewPoint.y, 0.07f, 0.93f);

 //Convert to world point then apply result to the target object
 Vector3 finalPos = Camera.main.ViewportToWorldPoint(camViewPoint);
 rb.MovePosition(finalPos);
 }

SOLVED! I removed the Vertical control but this works really nice. https://stackoverflow.com/questions/49726677/unity-2d-convert-input-getaxishorizontal-to-touch-drag-with-width-control

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avatar image justinbalaguer · Apr 09, 2018 at 06:13 AM 0
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How do you change the code in FixedUpdate() be in touch control. so when I drag the object(my player) it will follow in the Horizontal axis only BUT! it will not go off the boundaries.

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Answer by Cornelis-de-Jager · Apr 09, 2018 at 06:31 AM

 // Change this
 Input.GetAxis('Horizontal');
 
 // To this
 CrossPlatformInputManager.GetAxis('Horizontal');
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avatar image justinbalaguer · Apr 09, 2018 at 07:01 AM 0
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This was working fine but I needed buttons to use it. Is there a way to direct touch my object or anywhere in the screen and use it to drag?

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