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Separate particle systems with duplicate behavior?
Hey everyone.
So I have about 10 particle systems in the same place, each with different colors and textures, but similar settings (emission, velocity etc.). Most of their settings are set to random between two constants, but for some reason all of the particle systems are producing exactly the same result, which ends up with all 10 systems having particles overlapping with the same behavior.
I've been playing with the Shuriken system for years and have never encountered this before. I have a picture here with each of them to have a slightly different starting speed, and it still produces similar results, just with slightly different positions. Has anyone experienced this before, and know what's going on here?
In the past, I could easily duplicate particle systems and have them producing entirely unique behaviors based on the random parameters.
I've also tried changing the values to Random Between Two Curves, but with the same result.
I've just upgraded to 5.4.1f1, which has a Seed and Auto Random Seed modifier for the Particle System, so I'm guessing the duplicate behaviors were intentional so they could use seeds. Changing/toggling the seeds seems to have fixed this.