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Can I exclude specific asset types from auto-refresh?
Every answer I can find about this is referring to excluding assets from builds, but that is not what I'm looking for.
I'm using a tmx importer (SuperTiled2Unity) and while it's highly reliable when refreshing specific maps, it seems to randomly fail during some auto-import/refresh scenarios. I'm sure there's a pattern here but I have not been able to reproduce it and frankly I just don't need auto-importing for those maps.
By far the easiest solution would simply be to say "turn on auto-refresh except for *.tmx files. Is this possible?
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