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Question by AlucardJay · Nov 10, 2012 at 06:40 AM · texturematerialrendereralpha

Correct Unlit Shader to use when Fading a Material

I have a texture applied to a plane, and wish to dynamically set the alpha. The problem is fading the texture using the alpha channel of material.color, after manually assigning the colour white at start.

I have this script which works when using the default transparent diffuse, but not any of the unlt shaders. The shaders for unlit from owlchemy labs didnt work either, even though I can see the alpha bar moving up and down.

 // START
 theMaterial = gameObject.renderer.material;
 theMaterial.color = Color.white;

 // UPDATE
 theMaterial.color = Color( theMaterial.color.r, theMaterial.color.g, theMaterial.color.b, health * 0.01 );

How do I change the alpha of a texture using an unlit shader? Which shader should I use? Does anyone have a link to a shader (shaderlab and UnityGems are my first call when have time to learn CG and shaders). Thanks =]

Owlchemy Labs Unlit Alpha Shader :

 //Originally by Bill Vinton (Sync1B)
 
 Shader "Unlit/AlphaSelfIllum" {
     Properties {
         _Color ("Color Tint", Color) = (1,1,1,1)
         _MainTex ("SelfIllum Color (RGB) Alpha (A)", 2D) = "white"
     }
     Category {
        Lighting On
        ZWrite Off
        Cull Back
        Offset -1, -1
        Blend SrcAlpha OneMinusSrcAlpha
        Tags { "Queue" = "transparent" }
        SubShader {
             Material {
                Emission [_Color]
             }
             Pass {
                SetTexture [_MainTex] {
                       Combine Texture * Primary, Texture * Primary
                 }
             }
         }
     }
 }
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Answer by Jessespike · Nov 11, 2012 at 07:13 AM

Not sure if this is the best way, but it worked for me.

In the Material add:

 Diffuse [_Color]
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avatar image AlucardJay · Nov 11, 2012 at 10:26 AM 0
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I no nothing about shaders, have no idea what that change does to the shader, but it works. I now have control of the alpha, many thanks.

avatar image AlucardJay · Jan 03, 2013 at 06:25 PM 0
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Update : I'm silly, there is an Unlit Alpha Self-Illum With Fade at the same place I got this, from Owlchemy Labs. D'oh !

avatar image FatWednesday · Feb 28, 2013 at 02:31 PM 0
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This tiny fix is great :)

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