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Question by matthewdean3d · Apr 16, 2015 at 12:47 PM · shadernormalmapsurface shader

Custom shader properties & "Mark as Normal Map"

Hi,

Can anyone tell me if there is a way to get the "Texture is not marked as normal map" popup area on a shader property other than "_BumpMap"?

Ive got a vertex color blend shader with multiple normal map slots and would like this to happen on each of them.

Thanks in advance.

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