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               Question by 
               aspiranteaprogramador · Jul 08, 2019 at 06:49 PM · 
                textkeycode  
              
 
              ,How to print on screen the key or button that player have choose
Hi, I've a question about input tab in unity. I want to show ButtonCode that player has choose.
===================== in code, I have it ==============================
 if(minimumDistance <= 2)
 {
     textPickUp.text = ("Press E to pick up the key");
 }
 
 if (Input.GetButtonDown("Fire1") && minimumDistance <= 2)
 {
     //pick up the key
 }
 
               ======================== but I want to a kind like this ===============
    if(minimumDistance <= 2)
 {
     textPickUp.text = ("Press " + button(Fire1) +  " to pick up the key");
 }
 
 if (Input.GetButtonDown("Fire1") && minimumDistance <= 2)
 {
     //pick up the key
 }
 
               Please, how do I get it?
               Comment
              
 
               
              Answer by bgoldbeck · Jul 08, 2019 at 09:35 PM
Let the user decide their controls, then display them the options for pickup.
Your answer
 
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