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Question by PhilGondor · Nov 02, 2013 at 02:29 PM · gameobjectinstantiateinstanceresources.load

Instanciate gameobject from Resources subfolder

Hi!

I have two prefabs with the same name in the resources folder and I want to instantiate them with the same variable in my script but from two different subfolders in the resources folder so the game can see they are different. How do I do that?

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Answer by Dave-Carlile · Nov 02, 2013 at 03:22 PM

Just specify the folder in the resource name when loading...

 GameObject go1 = Resources.Load("Folder1/Prefab");
 GameObject go2 = Resources.Load("Folder2/Prefab");

The resources folder would look like this:

 Resources
   Folder1
     Prefab
   Folder2
     Prefab
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avatar image PhilGondor · Nov 02, 2013 at 03:25 PM 0
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Yes, i know you can do that but i have a string variable which decides what gameobject should be loades:

I tried: Resources.Load("Folder1/"+myvariable) but no luck there if you understand my question.

avatar image Dave-Carlile · Nov 02, 2013 at 03:57 PM 1
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Add a call to Debug.Log and log "Folder1/" + myVariable and make sure it contains what you expect.

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