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Question by Dima Antonov · Mar 02, 2010 at 08:04 PM · texturegui-buttonroundcorner

Custom GUI.Button background texture

I suppose default Unity's button texture on background has some extra coordinates or settings, when I change button's height and width it's perfectly stretched. Can't say it about my controls.

I know how to slice images for XHTML/CSS and I used to design skin for windows application, back then developer game me some utility to slice it right, where I had to set coordinates for corners and middle part.

Anyways, what's the best way to work with custom round cornered buttons? Should I drop this idea and use default ones? Or just design buttons without rounded corners?

Thanks.

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avatar image Dima Antonov · Mar 03, 2010 at 06:36 AM 0
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Well, actually if I make my button texture size close to button size, it looks pretty. At first for test I made 400x400 pixels and it wasn't very good-looking.

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Answer by Molix · Apr 12, 2010 at 08:56 PM

You can use rounded corners; the values you're looking for are the "border" in the GUIStyle.

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avatar image Dima Antonov · Apr 14, 2010 at 11:41 AM 0
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Perfec! Thanks a lot.

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