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Can the Samsung Galaxy Prevail be used with Unity?
I have been exhaustively trying to get my game project to run on my samsung galaxy prevail phone and I have had no success [at all] in trying to get my android project loaded into it however, the unity default splashscreen is the only thing that runs and I'm getting pretty fed up with this unity software cause it's taken a lot of my time just trying to set everything up just to make it run without any errors which then brings me to my latest question. Could it be that my phone is not compatible with unity's software?
Can someone please help?
Your phone is not listed in the tested phones list: http://forum.unity3d.com/threads/77388-Androids-that-work-with-Unity-Android.. But that doesn't necessary mean that it won't work.
Which OS does it run? Have you tried to build a simple scene containing for example a sphere and a camera? Be sure to have your startup scene in the upper slot in the build settings.
The caps lock key on your machine is faulty. I fixed that for you.
$$anonymous$$y assumption is that you game is crashing. Please provide the console log you get from logcat and we can help you interpret what it says. I am sorry that it has taken you some time to get your machine set up to do Android development.
And the question doesn't seem to be about the emulator, so I changed the title.
@bompi88 I just created a simple project with a cube and a sphere and it does exactly the same thing.....What is going on with this? Thanks for the simple project test btw.
@Graham Dunnett I am using the logcat and I have the Develope and build along with the debugging checked and the only error I get is the uncompressed icon I am using for the app launcher. Please help if you can. I am beginning to suspect that # 1. my phone isn't compatible with the unity's android platform or #2 there is a configure issue. I hope it's not the latter.
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