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How to create a 2D rig?
I have a 2D character that I made in Illustrator for a game I'm creating in Unity. I've been importing the illustrator file to create animations and then exporting the animation as a PNG sequence that I can import into Unit. This process seems exhausting and I'm wondering what other options there are for animating a 2D character?
I would like to try and create a rig for my character. Do I have to use a program like 3D max or Blender to create a rig or can I do this from within Unity? Is it possible to create a rig in Illustrator?
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              I don't know too much about this personally, but check the 2D Unity demo (with the spaceship). They do it with motion that can be animated and controlled with mecanim.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                