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Question by neogamesproduct · Aug 01, 2013 at 05:46 PM · blendermodel

problem with blender

i crated a ceiling block for my FPS tyle half life , but some of the part of the model can't see ,

example :

IIIIIIIIIIIIIII

IIIIIIIIIIIIIII


IIIIIIIIIIIIIII

???????????????

THE FIRSt is the blender model , the second is the unity model , and the ????????? , are the problem, i cant' see middle model :-

any tip ???

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avatar image Peter G · Aug 01, 2013 at 05:47 PM 0
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Did you try recalculating normals in Blender?

avatar image neogamesproduct · Aug 01, 2013 at 05:55 PM 0
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no but i "discover" a thing : if i try to close the ceiling , the model works, but how can i do without close the model ??'

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Answer by BawsAnimations · Aug 01, 2013 at 05:55 PM

Recalculate/Flip the normals in Blender under the tools section while you have the Object in EDIT Mode. This should fix the issue.

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avatar image neogamesproduct · Aug 01, 2013 at 05:57 PM 0
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how i calculate the normals ??? im not a boss with blender :-

avatar image Peter G · Aug 01, 2013 at 10:35 PM 0
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In Blender:

  1. Select the roof

  2. Enter edit mode.

  3. Select all your vertices

  4. In the scene view there's a section on the left called Tools. If you can't see it, there's usually a plus sign in the top left corner of that window. Clicking it should bring it up.

  5. Click recalculate normals.

  6. Save and load Unity.

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