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Question by
siddharth3322 · Dec 30, 2019 at 04:40 PM ·
materialparticlesparticlesystemrendererparticle system
Blast Particle Gets Cut Off
I have implemented blast particle within my game but when it spawns, it gets cutout to correspond to the nearest environment object.
This problem, I was getting: Overall there are multiple particle systems are running to achieve this but I am attaching one particle system inspector panel details:
A similar kind of renderer exists for mostly all particle systems. So please guide me to solve the above effect cut related problem with the wall.
blast-particle-cutout.png
(64.4 kB)
blast-particle-renderer.png
(45.2 kB)
Comment
Hey! I have the same problem. Were you able to solve this problem?