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Question by
JackieKan · Feb 22, 2014 at 09:20 PM ·
3d modelsopen project
Importing FBX from 3ds Max results in really wierd results, OBJ doesnt work at all.
When I export my model from 3ds Max in FBX, Unity will open it but is really distorted:
FBX Example, see roofs/walls of buildings.
When I export my model from 3ds Max as an OBJ Unity won't recognize/open it at all.
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