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Question by leandroreschke · Jun 05, 2014 at 11:53 PM · lightshadowshadow bugdeffered

Solution for this shadow problems?

I'm having a problem with shadow from a point light, bias don't resolving this time :\ alt text alt text

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Answer by Bilelmnasser · Jun 06, 2014 at 10:47 PM

enable deferred light rendering in uity player setting . and try to change the walls texture and see if this problem come back again try to google : pointlight shadow problem in unity you find much possibilities

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avatar image leandroreschke · Jun 07, 2014 at 12:59 PM 1
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Deferred is on, because we don't have shadows for another light than directional with forward. So, quality is on fantastic, with all rised, i don't know what to do now :. I'm using probuilder :B

avatar image leandroreschke · Jun 07, 2014 at 01:44 PM 1
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I discovered that if i enable DX11 the shadow problem goes away, but i'm developing for Android, i think is editor problem, i will test on device bundle and not through remote conection.

avatar image leandroreschke · Jun 07, 2014 at 02:13 PM 1
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YEAH PROBLE$$anonymous$$ SOLVED, YOU HELPED $$anonymous$$E $$anonymous$$AN, IS EDITOR BUG, ON PHONE WOR$$anonymous$$ LI$$anonymous$$E CHAR$$anonymous$$

avatar image Bilelmnasser · Jun 07, 2014 at 04:57 PM 0
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you are welcome :)

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