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Question by F3RILLA · Oct 26, 2013 at 12:43 AM · collisioncharactercontrollercollisiondetectioncollision.contacts

Collision Problem - Floor Button & Character Controller

Hey guys,

I'm currently developing puzzle game, where the floor has trap buttons. I have tried most of the collision methods to detect when the player object (character controller) is over the trap button. The trap button is a cube and it cannot detect when the player is over, does anyone know how to fix this or have an alternative solution?

Note: (1). The cube does have collider. (2). The character controller does detect the cube, but I want the cube to detect the player.

Thanks for the help guys, appreciate it!

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avatar image clunk47 · Oct 26, 2013 at 12:44 AM 0
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Have a look at OnControllerColliderHit

avatar image F3RILLA clunk47 · Oct 26, 2013 at 12:49 AM 0
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Hi clunk, I've tried that as well, that's still not working out for me. I'll play around with it again tomorrow, brain dead now :(

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Answer by TheRichardGamer · Oct 26, 2013 at 10:23 AM

So, you want to make a empty game object with a collider that is going to be a trigger by clicking "Is Trigger" and then add a script with this code:

 var PlayerIsOn = false;
 
 function Update () {
 
 if(PlayerIsOn == true){
 
 //Your Code here
 }
 
 }
 
 function OnTriggerEnter (Other : Collider) {
 
 if(Other.gameObject.tag == "Player"){
 
 PlayerIsOn = true;
 
 }
 
 }
 
 
 
 function OnTriggerExit (Other : Collider) {
 
 if(Other.gameObject.tag == "Player"){
 
 PlayerIsOn = false;
 
 }
 
 }

NOTE: TAG YOUR PLAYER TO "Player" OR ELSE IT WON'T WORK.

NOTE: YOU MUST ATTACH THIS EMPTY GAME OBJECT TO YOUR BUTTON GAME OBJECT.

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avatar image F3RILLA · Oct 26, 2013 at 11:56 AM 0
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Hi Richard, I've tried your method now and it worked like a charm! Thank you!

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