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               Question by 
               JohnnyGalvatron · Jun 04, 2014 at 05:16 PM · 
                spriteshadow  
              
 
              Turning on cast-shadows in sprite renderer?
I've heard that by default the sprite renderer cannot cast or receive shadows, but there is a way to turn it on. I'm pretty new to code. Can someone explain how to go about changing the parameters of the sprite renderer? And what I need to change to enable shadows? Thanks.
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