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game freezes on mac.
Hello, i built my game to windows and no problem. But when i build it to mac osx always get an error when i try t opush resplay button or menu button or just trying to exit the game with 'x'. Always have to force quit. I use: Application.Loadlevel()
. Any ideas?
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No error messages pop up in the console window or anything? Unity just freezes? Have you placed a breakpoint in your start functions to look for any infinite loops or anything.
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