- Home /
How do you Zoom in game window?
I am trying to fit it pixel perfect, so how would you zoom without putting your eyes direct on the Monitor which is very eye straining.
if(GUI.Button(new Rect(1531, 352,241,237), "", buildButton)) { // Top #1
audio.clip = Beep;
audio.Play ();
}
Trying to align the buttons correctly, if I can zoom I don't have to get so close to the Monitor. Like in photoshop I can zoom to get the exact pixel position.
Do you mean zoom in as in to magnify the button whilst the game is running? I don't believe that when you zoom the camera in it affects the GUI state at all. What are you trying to achieve?
The zoom is in reference to the editor from what i can tell, as d112570 tries to line things up in the UI, but obviously gets no zoom in on GUI objects.
No, when the game is paused, I like to zoom in to the GUI in order to match the button to the surrounding buttons. After it is aligned I copy the affected area, stop the pause, delete the area I have been aligning (since all modified data has been lost), and paste in the modified area (gameObject Folder).
Answer by Jeff-Kesselman · May 07, 2014 at 01:52 PM
http://windows.microsoft.com/en-us/windows-8/use-magnifier-to-see-items
or
http://support.apple.com/kb/PH11488
Depending on your platform.
You should know that does not work, when you zoom everything is very blurry and I still can't see, I can see the outlines better when not zoo$$anonymous$$g. You cannot see the individual pixels, when you zoom, the pixel inter$$anonymous$$gle with each other or mix with each other.
Your answer
Follow this Question
Related Questions
How to freeze a scene and open a new one 0 Answers
Particle system and line renderer doesn't work in Maximized Window 1 Answer
Maximize Editor Game Window on Mac 1 Answer
Customize Game Window (For Exported Project) 1 Answer
Move window game 0 Answers