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Question by arvzg · May 31, 2014 at 04:19 PM · 2dphysicscollider

Combining multiple box colliders into one edge collider

I've got a parent object which is made up of a bunch of small 'block' children objects. Like this:

alt text

As you can see this object has many colliders, and the ones in the middle are not really required

Due to the way some other parts of my game works I need the object to have just 1 edge collider surrounding just the 'actual' edges of the object, like this:

alt text

I made that edge collider myself, as you can see it's pretty rough and takes a long time to edit manually by shift-clicking the collider vertices into place.

Are there any ways to do this automatically?

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avatar image pinkpigee · Aug 28, 2014 at 06:46 AM 0
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hi. I want to do this as well. Were you able to find a way to achieve it?

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