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Bike tut for bike nut ?
Howdy fellas, i'm looking for a tutorial/information on making and tweaking bike physics ? I'm initially looking for info on a creating/scripting a basic 2D side scroller setup, say for something like a BMX game initial. Power/torque linked to the bike/frame wheeling, stopping and breaking all having a realistic effect on the bike but none of the leaning turning headaches for my first game. I'm modeled my bike in high poly and low hears a sneak peak can't wait to make it come alive with a little help !
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Have you checked the new motorbike starter kit in the asset store?
I'm doing ok on my own now this was 2 and a half years ago, but cheers :) http://www.youtube.com/watch?v=hg9Gyuj-qy0&feature=share&list=PLA9BBCE7167D56D5E