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I am attempting to use NGUI, specifically I was trying to script a image button's normalSprite, hoverSprite, and pressedSprite.
The following command was failing.
muteButton.GetComponent(UIImageButton).normalSprite = "speaker_off_white";
I believe I found the answer (though I lost the URL). I believe it has to do with the fact that assets are compiled in a specific order. As such, I tried to put my imported packages in a "plugins" directory. After doing so, the above command started working. Now, however, quite a few of the scripts and components (including "Transform") are displaying the message:
Multi-object editing not supported.
I'm baffled why this happened, but I assume it has something to do with moving my assets around. Any guidance?
Answer by leprasmurf · Aug 25, 2012 at 06:59 AM
ex2D has run into the similar issue of working with multiple languages at the same time.
http://www.ex-dev.com/ex2d/wiki/doku.php?id=manual:install#install_ex2d_for_javascript_boo_project
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