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Question by dika22 · May 28, 2014 at 06:03 PM · transform.vector3.position

movement transform limit ?

ask againn.. need help when i use this scipt

 var robot: Transform;
 private var checkgui= false;
 private var2 checkgui= false;
 function Update()
 if ( checkgui==true) Input.GetKeyDown(KeyCode.Q))
     {
          bodyBase(); 
     }
 if ( checkgui2==true) Input.GetKeyDown(KeyCode.E))
     {
          bodyBase1(); 
     }
 .....
 function bodyBase() {
 
 robot.transform.Translate(Vector3(0,2f,0));
 robot.transform.position.x = Mathf.Clamp(transform.position.y, 75, 0);
 }
 
 function bodyBase1() {
 
 robot.transform.Translate(Vector3(0,-2f,0));
 robot.transform.position.x = Mathf.Clamp(transform.position.y, 90, 0);
 }

my object move directly to position 90f (press Q) or 75 (press E),how to move that object smoothly if press Q or E? or dont move directly to limit position?

Thanks.

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avatar image rutter · May 28, 2014 at 05:51 PM 0
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Your parameters to clamp are in the wrong order. It's (`value`, $$anonymous$$, max).

avatar image dika22 · May 29, 2014 at 05:58 AM 0
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how to fix that ?

 robot.transform.Translate(Vector3(-2 ,0,0));
 robot.transform.position.x = $$anonymous$$athf.Clamp(transform.position.x, 9.5f, -9.5f);

still move not smoothly

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Answer by timdan · May 28, 2014 at 06:43 PM

This line of code....

 robot.transform.position.x = Mathf.Clamp(transform.position.y, 75,

0);

..is changing the x value, not just limiting it. You'll need to create a variable for you maximum x value, then clamp the variable before using it in your translation.

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avatar image dika22 · May 29, 2014 at 06:01 AM 0
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can you give me simple script to set maximum x value?

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