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The Best Way To Make Stylised Grass in Unity?
Hello! I have been searching for quite a long time to craft grass similar to the images below properly. So far, I have been able to confirm that they are both cell-shaded. However, I would really love just to be pointed in the direction of some resources that would allow me to make grass similar to this.
Again, I really do not quite know how this was done. I have procedural terrain, and from my research, it seems that a geometry shader with a texture and custom surface pass is the way to go. Can you please point me towards any good resources?
Please?
[1]: https://www.youtube.com/watch?v=vqJMEzN_c-U
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