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Player Flying in Air..
I am currently editing a demo scene in UFPS in Unity and when I got a capsule collider to the player for a script, it began to fly in the air on arrow key input... what may be wrong and how can I resolve it?? I have a rigidbody attached to it with its position and rotation fixed and a number of scripts attached to it...
The errors are not relevant to this question because they are attached to a thing that is not so important.. and my problem is not about the code, it is about the persons collider, none of the script has any error in it. Thanks.
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