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NotSupportedException: The invoked member is not supported in a dynamic module.
Hi,
we started to see this exception in unity editor (all works as expected) after each code change that triggers compilation... Any ideas? It's some internal Unity magic I just cannot figure out what is causing it all of a sudden...
NotSupportedException: The invoked member is not supported in a dynamic module.
System.Reflection.Emit.AssemblyBuilder.get_Location () (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection.Emit/AssemblyBuilder.cs:241)
Unity.PackageManager.PackageManager.RefreshLocalPackagesFromDomain () (at C:/BuildAgent/work/d3d49558e4d408f4/Tools/PackageManager/PackageManager/PackageManager.cs:325)
Unity.PackageManager.PackageManager.StartInstance () (at C:/BuildAgent/work/d3d49558e4d408f4/Tools/PackageManager/PackageManager/PackageManager.cs:133)
Unity.PackageManager.PackageManager.Start () (at C:/BuildAgent/work/d3d49558e4d408f4/Tools/PackageManager/PackageManager/PackageManager.cs:109)
Unity.PackageManager.EntryPoint.Awake () (at C:/BuildAgent/work/d3d49558e4d408f4/Tools/PackageManager/PackageManager/PackageManager.cs:372)
UnityEngine.ScriptableObject:CreateInstance()
Unity.PackageManager.PackageManagerMainThread:.cctor() (at C:/BuildAgent/work/d3d49558e4d408f4/Tools/PackageManager/PackageManager/PackageManager.cs:363)
UnityEditor.EditorAssemblies:SetLoadedEditorAssemblies(Assembly[])
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Answer by Hosnkobf · Jun 26, 2018 at 08:04 AM
I experience the same problem since yesterday. What I did is creating a class which is derived from SerializedMonoBehaviour. So my best guess is that it has to do with Odin Inspector.
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