- Home /
Buttons take time to be fully charged at startup
Simply, at the start of the game, interacting with the buttons take 3-4 seconds to apply, after that time it's ok. I use these buttons to Set Active panels, so there is only: OnButtonClick event, 1 variable getter/1 setter and 2 SetActive(Game Object). I don't think this is the issue. I'm thinking about setting a loading screen until the scene beacame fully interactable instantly, but how to do that? SceneManager.IsLoaded work for scene but not elements inside scene (?)
Comment
Your answer
Follow this Question
Related Questions
Android lag 0 Answers
Android app is laggy 1 Answer
GoogleVR vs GearVR - frame dropping 0 Answers
IL2CPP Bug on android 0 Answers