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Question by Skittaraps · Jan 21, 2015 at 07:04 PM · spriteanimations

Sprite animation with 2 images won't animate..

So I have a sprite, and I want it to perform a walking animation whilst one of the WASD keys are held down. There's literally two images in the animation, yet for some reason every time I would make the animation, placing both onto the window, the character still stays put.

I'd use Add Curve > Sprite Renderer > Sprite to add them to the animation, however, if I was to use something other than "Sprite", and use Add Curve > Sprite Renderer > Color, it would work perfectly fine.

What am I doing wrong here? The animation component is set onto the sprite, and the default animation is set to Walk.

Thanks.

[Sorry if I haven't included enough info, please ask for what you need if so]

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avatar image InvincibleCat · Jan 21, 2015 at 07:22 PM 0
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maybe a screenshot of your animation window?

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Answer by InvincibleCat · Jan 21, 2015 at 07:25 PM

Oh I see. can you try with an animator and not just animation?

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avatar image Skittaraps · Jan 21, 2015 at 07:53 PM 0
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Yeah, still not working though.

avatar image InvincibleCat · Jan 21, 2015 at 08:00 PM 0
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can you send a screenshot with all your parameters including your animation window and the inspector ? (with your animated object)

avatar image Skittaraps · Jan 21, 2015 at 08:20 PM 0
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Edited the post and added it

avatar image InvincibleCat · Jan 21, 2015 at 08:26 PM 0
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Thanks, updated too ;)

avatar image Skittaraps · Jan 21, 2015 at 08:41 PM 0
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I suppose I can try, but I'm not too sure on how to use it. I'll probably google some tutorials on it. Thanks, if I have problems I'll come back (:

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