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Sprite animation with 2 images won't animate..
So I have a sprite, and I want it to perform a walking animation whilst one of the WASD keys are held down. There's literally two images in the animation, yet for some reason every time I would make the animation, placing both onto the window, the character still stays put.
I'd use Add Curve > Sprite Renderer > Sprite to add them to the animation, however, if I was to use something other than "Sprite", and use Add Curve > Sprite Renderer > Color, it would work perfectly fine.
What am I doing wrong here? The animation component is set onto the sprite, and the default animation is set to Walk.
Thanks.
[Sorry if I haven't included enough info, please ask for what you need if so]
Answer by InvincibleCat · Jan 21, 2015 at 07:25 PM
Oh I see. can you try with an animator and not just animation?
can you send a screenshot with all your parameters including your animation window and the inspector ? (with your animated object)
I suppose I can try, but I'm not too sure on how to use it. I'll probably google some tutorials on it. Thanks, if I have problems I'll come back (:
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