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Question by
thenachotech1113 · May 25, 2014 at 01:17 AM ·
errornetworking
Network.InitializeServer gives me an error saying network does not have a defenition for InitalizeServer
I have never done anything regarding networking and i am prety much lost, i followed a tutorial from unity cookie but for some odd reason when i use the following code it gives me an error despite being exactrly what i saw on the video AND being copied from the unity scripting reference.
using UnityEngine;
using System.Collections;
public class Network : MonoBehaviour {
void launchServer() {
Network.InitializeServer(32, 25000, useNat);
}
void Update () {
}
}
as you can see this should not be at all complicated but i am completely lost, thank you all, any help is much apreciated.
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Best Answer
Answer by MakeCodeNow · May 25, 2014 at 01:44 AM
It's because you called your class Network which is conflicting with the build in class called Network. Call your class something else and it will work.