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U3DXT Bug: Zooming into Annotations on MapKit Crashes App
U3DXT 1.7.1.0 and earlier, Unity 4.3.4f1, iPhone 5 with iOS 7.1
Duplicate by using your MapsTest scene in the supplied examples with U3DXT. Setup display to show map and annotation/marker (1st and 3rd GUI buttons at the top). Zoom map while keeping annotation in view and the app will crash.
PS Is this the proper way to report a bug for U3DXT?
Yes, include the u3dxt tag is the proper way to report bugs for U3DXT.
We are not able to reproduce this. If you made other modification to $$anonymous$$apsTest, please include code here. And please include crash log or other outputs if available.
Something else to try: the demo code is using an image, you can ins$$anonymous$$d create an $$anonymous$$$$anonymous$$PinAnnotationView.
annotationView = new $$anonymous$$$$anonymous$$PinAnnotationView(annotation, "annoview");
I made no modifications, precisely so you could duplicate it. I have the same issue in my own program (using just a pin), and in debugging found the same issue in your example code.
$$anonymous$$y steps were: 1. Create new Unity project and select U3DXT as the only package to include. 2. Changed U3DXT Options to only include Core, Personal, $$anonymous$$ap$$anonymous$$it, Check for Updates, Show this window...
3. Add $$anonymous$$apsTest.unity to Build 4. Build and Run 5. Test on iPhone 5
Crash occurs when pinch zoo$$anonymous$$g the pin/image (image of your logo) all the way into the map. Are you keeping the image in view as you zoom?
Crash log attached ( link text ). Would you like me to attach $$anonymous$$apsTest.cs?
Yes, include the u3dxt tag is the proper way to report bugs for U3DXT. --u3dxt
Shouldn't the proper way to report bugs for this plugin be at the u3dxt.com website?
@flyingaudio Thanks for the detailed steps. We are able to reproduce it when zoom all the way in, and will fix it for the next version.
@Lo0Nuhti$$anonymous$$ Unity Answers is widely used by Unity developers. So we thought this would be an easier way. You can also email us at support AT u3dxt.com.
Thank you for your attention on this. Please estimate how long before the fix is available. Since this is in a client's product it would be good if I had an idea.
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