- Home /
Is Unity 3D suitable for a furniture augmentation app?
I am creating an application that will allow users to visualize furniture in the setting of their homes before they buy. The user will select the furniture and point his phone camera towards where it is to be placed. I will be using an SDK like Vuforia for augmentation of the 3D model. However, I am unsure whether to use it with Android SDK or Unity. As per my understanding, Unity would work well for the 3D rendering, but will the app become too heavy? Any other drawbacks to using Unity? Thanks.
Answer by anildas · May 09, 2016 at 04:59 PM
As far as the ease of use, Unity is a good option for the mentioned usecase. Doing it with native Android SDK would require extra lines of code for rendering 3d object. So if you're comfortable with Unity basics already, I would suggest to go with Unity and Vuforia cloud recognition.
Thanks. I have a follow up question. As the app will contain several models, it will be large and I will split it into an apk file and an obb file, with the obb containing most of the 3D furniture models. The features of some 3D models may need to be changed later. Is it possible to update the obb file from a server? Only the models that have been changed should be downloaded again, not the entire obb file. Is that possible with Unity? Thanks.
Your answer
Follow this Question
Related Questions
Cloud recognition in Vuforia 0 Answers
VuforiaBehavior Unable to set values properly via script 0 Answers
AR image tracking on windows with webcam 0 Answers
How can I have vuforia text recognition read in a phrase instead of just a single word. 1 Answer
Augmented Reality SDK for Unity that can compile in .exe for Windows 0 Answers