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How to change the textureRect of a Sprite with a dynamic way?
i found some problem with changing the rect of a sprite(not in Sprite.Ceate(..)),but Sprite.rect or Sprite.textureRect(Read Only).Wish someone could help me figure out this problem!
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What is the problem? How have you tried to solve it?
Your answer
![](https://koobas.hobune.stream/wayback/20220613141950im_/https://answers.unity.com/themes/thub/images/avi.jpg)