- Home /
grouding down
I'm having a little pickle in that; when my player is moving downhill he becomes ungrounded every step. now Aesthetically this is no issue as it doesn't look like he's hopping down step by step, however I have a code to count time when your ungrounded(so falling and jumping) but I dont want it to count the time when your just walking downhill... I can't have it start counting OnButtonDown "jump" because that would mean falling from a cliff wouldnt count. can someone help me please?
Comment
Your answer
Follow this Question
Related Questions
my ball sometimes jumps higher or sometimes not 2 Answers
[SOLVED] Player is jumping up too fast. 1 Answer
How to fix jumping from Unity2D tutorial? 2 Answers
When I Hold The Jump Button, Player Will Fly? 2 Answers
If Grounded 2 Answers