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This question was closed May 24, 2014 at 07:45 AM by Fattie for the following reason:

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Question by temstindoesunity · May 23, 2014 at 02:04 PM · animationdetectionidle

How to detect player idleness?

How would i go about checking if the player is idle? Because i'd like to have an idle animation play when the player has not moved for an X amount of time.

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Answer by Cherno · May 23, 2014 at 02:20 PM

You could declare an idle timer variable that constantly goes up and if it reaches a threshold, you play the animation. It gets reset whenever the character presses a movement button, or you store his last transform.position and whenever it is the same as his current one the timer starts.

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