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This question was closed Dec 17, 2014 at 01:26 PM by meat5000 for the following reason:

The question is answered, right answer was accepted

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Question by aphexyuri · Jan 24, 2012 at 03:49 AM · sprite

tk2d change tk2dSprite's Sprite value at runtime

Hi

I have a tk2dsprite that is showing correctly inside a gameobject at runtime, but I would like to change the Sprite to another image in the same collection at runtime. Is this possible, an if so...how?

Any help would be greatly appreciated, thanks!

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Answer by aphexyuri · Jan 26, 2012 at 12:25 AM

I actually got a reply from the creator. The most efficient way to handle this is by: iconSprite.spriteId = iconSprite.GetSpriteIdByName("iconName");

You only have to change the spriteId property of the thesprite, and you can pass the sprite name with GetSpriteIdByName() to get the id :)

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Answer by OutRage_Studios · Jan 25, 2012 at 02:36 AM

Personally i would simply create an animation of the two sprites, this would allow you to call the animation when nessecary within your code which in turn would change your sprite.

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Answer by Pechyonkin · Jan 16, 2014 at 03:55 PM

Also you can set property for that Sprite if you want to change SpriteCollection, where it will search sprite with yours new spriteId

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