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This question was closed Jun 08, 2011 at 09:04 AM by Senhor de todo o Mal.
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Question by Senhor de todo o Mal · Feb 11, 2011 at 01:20 PM · physicsmouse

MonoBehaviour mouse events not working in Unity 3.2

Since I updated to Unity 3.2 "OnMouse" functions stopped being called in my scripts.

I've checked the colliders and the layers and they are all correct.

I've created a dummy object with just a collider and the functions only get called if I put the object really close to the highest depth camera.

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Answer by Senhor de todo o Mal · Feb 11, 2011 at 02:24 PM

Stopped using "OnMouse" functions, substituted everything for RayCasts.

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