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Question by
ragefordragons · May 12, 2019 at 11:48 PM ·
tilemaplayerslayerorder
Tilemaps ignore sprite layers?
So I'm using a tilemap to build my top down game and I noticed that under the tilemap renderer component there is an order in layer option much like on the rest of the sprite renderer components in Unity 2D. However, the order in a layer on the tilemaps doesn't seem to actually change whether they are above or below the sprites in my game... is this simply a feature that tilemaps don't have? Or am I missing something?
Any help would be appreciated.
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