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               Question by 
               AndreasX12 · Oct 31, 2013 at 03:20 PM · 
                errormemoryrendermemory-leakleak  
              
 
              m_Memory.renderTextureBytes<0
Hi, I get this error. I believe it's some kind of memory leak. They apper in the Console. 2 m_Memory.renderTextureBytes<0 errors when i Minimize/ Maximize the Unity Window. 4 errors when I play the scene. And sometimes they just go crazy and 20 errors each second is shown in the Console.
How can this be fixed?
Thanks, Andreas.
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