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Question by
Royall · May 20, 2014 at 10:25 PM ·
collisionnavmeshagentintersect
Disable collisions between NavMeshAgents
I have several monsters wandering automatically with Nav Mesh agents... Sometimes they cross each others paths and get stuck a little... Also my player is using a navmeshagent to move around.
I can't find an option to turn off this collision behavior. I just want them to walk trough each other. How could I fix this?
Thx
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Answer by tanyanzhi · Sep 10, 2015 at 01:43 PM
In unity 5.2, you could set the Quality of Obstacle Avoidance in NavMeshAgent to None.
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