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Question by thingimibob · Mar 28, 2014 at 11:37 PM · move an objectclick to moverigid body

How to move a rigid body when you click on it

Hi I'm doing some kind of strategy game and I want a script so that when the first person controller clicks on an object with a rigid body on it, he can move around the object, so wherever the camera points the rigid body game object will move with it until the click button is released. I would really appreciate help. :) Thanks.

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Answer by _1 · Mar 29, 2014 at 12:10 AM

 #pragma strict
 
   function Update()
   {
   
   var ray : Ray = camera.ScreenPointToRay (Input.mousePosition);
   
   Debug.DrawRay (ray.origin, ray.direction * 10, Color.yellow);
         
  var hit : RaycastHit;
  
 if(Physics.Raycast(ray, hit))
 {
 
 if(hit.rigidbody && Input.GetMouseButton(0))
 {
 
   hit.rigidbody.AddForce(hit.transform.forward * 500);
 
   }
  }
 }


this creates a ray from the camera and if the ray hits a rigid body and the mouse button is clicked, it will add force to rigid body

hope this is maybe what you were looking for and it helps :)

_1

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avatar image thingimibob · Mar 29, 2014 at 04:17 AM 0
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Thanks it was helpful.

avatar image _1 · Mar 29, 2014 at 12:58 PM 0
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can you mark it as an answer please by clicking on the green check mark next to the answers at the top of the answer that would help out a lot, I'm glad it helped :) Good luck with your game!

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