Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by agent_Macgyver · Oct 25, 2012 at 12:50 AM · c#random

using Switch and Case for 50% chance of occurance? C#

I am working on a script where 50% of the time, one event will occur (blocking) and 50% of the time, the attack will be successful. I do not think I am using switch and case correctly though, because only case 0 occurs. I cannot tell if case 1 is ever occurring, and I do not think it does.

                     switch(Random.Range(0, 1))
                         {
                             case 0:    
                                 audio.clip=Shieldblock;// DM I ADDED
                                 audio.Play();// DM I ADDED
                             break;                                    
                             case 1:
                                 enm.currenthealth=enm.currenthealth-damage;
                             break;        
                                         }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

3 Replies

· Add your reply
  • Sort: 
avatar image
3
Best Answer

Answer by DaveA · Oct 25, 2012 at 12:52 AM

 if (Random.value < .5)
 {
   audio.clip=Shieldblock;// DM I ADDED
   audio.Play();// DM I ADDED
 }
 else
   enm.currenthealth=enm.currenthealth-damage;
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image agent_Macgyver · Oct 25, 2012 at 04:16 AM 0
Share

Thank you for your help!

avatar image
1

Answer by Eric5h5 · Oct 25, 2012 at 12:53 AM

Random.Range (0, 1) will only ever return 0. Anyway you should just use if/else for this.

 if (Random.value < 0.5f) {
     // do one thing
 }
 else {
     // do the other thing
 }
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image agent_Macgyver · Oct 25, 2012 at 04:16 AM 0
Share

This is good to know! Thanks.

avatar image
0

Answer by Owen-Reynolds · Oct 25, 2012 at 04:35 AM

`Random.Range` using ints only goes to one less than the max value. To flip a coin 0 or 1, use `Random.Range(0,2);`

That seems odd, but in regular C# Rand(4) rolls 4 numbers: 0,1,2 and 3. So all programmers "know" you can never roll the highest.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Distribute terrain in zones 3 Answers

Multiple Cars not working 1 Answer

Getting -1 or 1 randomly without including the 0 4 Answers

Trouble with Null Reference in Script 2 Answers

Non-repeating random number generator crashing unity 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges